using System;
using System.Collections.ObjectModel;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Ink;

namespace WPFPhysics1
{
	/// <summary>
	/// Interaction logic for Window1.xaml
	/// </summary>

	public partial class Player : System.Windows.Controls.Page
	{
		public Player()
		{
			InitializeComponent();
		}

		public Bodies Bodies
		{
			get { return (Bodies)( Application.Current.Resources[ "strokes" ] as ObjectDataProvider ).Data; }
		}
	}
}